Alpha 2 Release
Written by: TheDevBird
After a few weeks of development, the second update of Airwave (Alpha 2) is finally out!
What's inside?
This release contains many updates and improvements to Airwave since the last. Here's an outline of the largest changes and additions:
- Added controls to enable and disable runways for arrival and/or departure (changes the runways that auto ATC uses too)
- Revamped the Controls menu: moved debug info in a section at the bottom, renamed the window to “Controls” and separated major options into sections
- UI improvements to the chatbox such as: show all, colored callsigns, and removed NLP/LLM selector
- Added TTS
- Improved stability of voice mode
- Various fixes to ATC commands (clamping values, ensuring replies are correct, making sure Vosk has the right grammer for them, etc)
- Rewrote the culling system so all aircraft at your airport are always up to date, e.g. if you're in ground mode, your stripboard will always have the latest approaches
- Automatically tune aircraft to the frequencies you set up in the config (wasn't done before, which made custom ground or approach frequencies unusable)
- Added an overlay to indicate when the sim is paused
What's next?
Check our website for the full roadmap, but here's a condensed list of things planned for Alpha 3 (and beyond):
- Dedicated launcher that automatically configures singleplayer and multiplayer instances for you
- Customizable stripboard
- Pushback
- Callouts on approach, pushback, taxi, and landing
- Pathfinder overhaul (revised algorithm, multi-segmented and double-letter taxiways, support for “cross runway” instructions, and more!)
Upcoming media
I plan to release a few devlogs both on the blog and likely as videos on the YouTube channel that go over some of these big features and the decisions that went into them. I don't have any of these really planned out yet, so there might not be any until Alpha 3 goes out. Do keep an eye out on our blog for any new posts, or join our Discord server to get pinged for updates (or just to hang out)!
See you in the next one.
For questions or feedback, feel free to reach out on our Discord server, Bluesky, or via email: [email protected].
Check out our website.